Makai Wiki #12: The Hunters

In accordance with the peace treaty signed by the Four Goddesses after the Great Abyss War, most of Makai was to be demilitarized and governed by specially appointed civil authorities. A neutral administration was established to maintain and improve the Earth-Makai portal network. Private companies were allowed to operate inside Makai under strict rules, but nations of the Earth remained banned.

The post-war Makai had its problems. Military experimenting had given birth to all kinds of dangerous magical creatures, and the excessive use of soul-binding magic had brought its own unforeseen problems. During the long years of war, abandoned military facilities had become infested with bandit gangs, and organized crime organizations had extended their tentacles all over Makai. Even the newly authorized private companies were eagerly testing how far the hand of the law reaches.

A number of paramilitary organizations, collectively known as the Hunters, were created to enforce the new laws and deal with the various threats in the aftermath of the war. Some of the Hunter organizations were formed by mutual effort, whereas others were associated with only one goddess.

The first-generation Hunters were truly a double-edged sword. Many of them were battle-hardened warriors who wouldn’t back away even from life-threatening missions. On the other hand, having former enemies in the same line of work created tensions between the Hunters. Although overall peace was maintained, it was not unheard of that a volatile situation would end violently.

Originally intended to be but a temporary solution, the Hunters performed so well, all things considered,  that they were never disbanded. The largest organizations eventually evolved into something that resembled a regular police force, with the exception that all field agents were still required to be talented and highly trained in martial magic. Some of the smaller Hunter organizations specializing in highly unconventional threats became increasingly secretive, to the point that even historians would doubt if they really ever existed.

Makai Wiki #11: The Great Abyss War (part 3)

Part 1
Part 2

The Great Abyss War lasted for decades. Truces and even temporary alliances were made, but none of the goddesses were ever truly willing to trust their rivals to defend them in times of need. The war came to a stalemate as each of the Four was constantly investing more in defense than offense. In a battle royal of four, attacking anyone in full force would have left them exposed to the remaining two opponents.

Eventually, the Dragon Queen, the Goddess of Light, and the Lady of Night agreed to end the war. Only the Mistress of Souls, who was seemingly in the weakest position at the time, didn’t agree on their terms. Dismissing her unreasonable conditions, the other three decided to crush her opposition in a final battle.

The Mistress of Souls had few living warriors left in her forces. However, this didn’t slow her down as much as the others had hoped. The Mistress had developed the art of binding spirits of the dead to artificial bodies much further than the others had realized.

By binding a multitude of spirits to one body, the Mistress of Souls had accomplished creating a type of giant warrior with a deadly casting ability rivaling or even overpowering that of the champions.

However, soon after the beginning of the final battle, it became evident that the Mistress’s plan had backfired. As the giant warriors were damaged, they became unstable and started to absorb other spirits in their vicinity. Eventually, all dead spirits on the battlefield, whether they had been bound doll bodies or not, converged into a single huge monstrosity that was no longer controllable by anyone.

The battle was about to turn into a massacre as the berserking soul monstrosity kept growing in size and power each time a soldier fell. In the following chaos, each commanding officer of the allied forces of the three goddesses ordered their soldiers to retreat in hopes of sparing them from being devoured by the giant soul monstrosity.

There were only a few individuals who understood the true peril of the situation. If left unchecked, the unstable mass of souls could cause the collapse of the whole Makai in a matter of hours.

Ignoring the retreat order, “Red” Nanamiko, a famous front-line champion of the Dragon Queen, quickly gathered a party of the strongest warriors in each army in order to defeat the soul monstrosity. Even some of the top champions of the Mistress of Souls joined her effort, as the new threat was equally dangerous to their goddess as to the others.

Even for the gathering of the champions, it was no easy task to defeat the huge monstrosity. However, their eventual success not only removed the impending doom, but came to mark the end of the long war.

Makai Wiki #10: The Great Abyss War (part 2)

Part 1

During the Great Abyss War, none of the Four Goddesses ever left their own realms in Makai. The disadvantages of doing so were too great; not only they were sacrificing a great portion of their powers to uphold their magical fortresses, the goddesses’ powers were in fact poorly suited for direct combat.

Instead, each of them was focusing their efforts to develop magical technologies that would make their own army the strongest. Armies of the Dragon Queen and the Goddess of Light excelled in martial prowess, while the servants of the Lady of Night were cunning in their ways to manipulate space and time. The Mistress of Souls had by far the smallest number of living soldiers in her service, but the number of enslaved souls bound to her doll soldiers skyrocketed in the course of the war.

Besides their regular armies, each of the Four Goddesses also had a number of champions; individuals who had phenomenal prowess in martial magic. Often blood-related to the goddesses they served, the overwhelmingly strong champions were the ultimate defense of their masters.

Not all of the champions were content with standing on guard, though. They were feared opponents on the battlefield, often spearheading the advance of regular troops and tearing down enemy fortifications with their destructive powers. Such was their importance that the outcome of many a battle was effectively decided by a duel between rivaling champions.

Makai Wiki #9: The Great Abyss War (part 1)

The four sorcerers who created the Makai were never very friendly with each other. Some people would go so far as to claim that even the creation of Makai, the greatest spell ever cast, pales in comparison to the fact that the four actually agreed to cooperate on something. As such, it was not totally unexpected that they started having disputes over the control of Makai soon after it’s creation. Disputes that escalated to conflicts and eventually, an all-out war later to be known as the Great Abyss War.

Being ageless, the four sorcerers,  by the time of creating Makai known as the Four Goddesses, were not much concerned about the passing of time. They were much concerned about their own safety, though. After all, living extremely long requires staying alive extremely long. As such, each of them took their time to build nearly impenetrable defenses and raise a large army. Only then, they really started to launch their attacks on the others…

Makai Wiki #8: The Four Goddesses

Anyone willing to spend a few decades training magic can become fairly powerful. Anyone with tremendous talent and millennia of training can acquire godlike powers. Prolonging one’s youth is no easy task, but certain four individuals have succeeded in it so well that they are practically immortal. After accomplishing the creation of Makai, these four sorcerers have become widely revered as the Four Goddesses of the Abyss.

The Dragon Queen is the only Magical of Dragon ever born. She’s arguably the most powerful of the Four and unrelenting in her pursuit of further heights. She lives in the Makai in a magnificent fortress city, along with her family and the most devout followers.

The Goddess of Light is the most popular and the least humble of the Four. She is revered as the prophet and the daughter of an upper deity, the Sun (although some heretic accounts claim that the Sun isn’t a deity but simply a globe of burning gas). The Goddess of Light leads a widely spread church-like organization devoted to the Sun and of course, herself.

The Lady of Night is a mysterious but influential character, who is often associated with the moon Selene. It is said that she recruits exceptionally talented young mages to her service by appearing to them in their dreams. Despite (or possibly, because) being very secretive, she has quite a following in the general public.

The Mistress of Souls is the twin sister of the Lady of Night and is associated with the moon Luna. She became infamous during the Great Abyss War for using her soul manipulation magic to create an army of puppets: souls trapped in physical vessels called dolls. Since the end of the war, the Mistress has been even more elusive than her sister, to the point that many doubt if she even lives anymore.