I had been hoping to release Eleanor’s Handmaid by the end of the year, but it’s starting to seem increasingly unlikely that the game will be ready in time. I know from experience that I can’t do more work hours per day than I do now without risking burnout, and I don’t really want to cut any planned content either, so postponing the release was really the only option I had. That being said, the game should be complete reasonably soon. Late January in 2024 seems fairly realistic at the moment. However, I don’t want to have to change the Steam Store page release date display a second time, so I set it to Q1 2024 (just in case…)
In other news, I’ve spent most of October making event stills for the game, so the plot hasn’t progressed much lately. However, November is going to be a writing month, so I think that I’ll post something story-related in a few weeks.