ProjectE #12: Interface, 2nd iteration

Having finally finished making all the background images, I started messing with the interface graphics. The screenshot above shows the second version of the basic dialogue UI (don’t ask about the first one…). You may notice that it’s pretty similar to that of Succubus Research Diary, and that’s the point, really, because I like SRD’s interface.

Now, the second screenshot shows where the theme of the interface comes from. See those torii-like gates covered in vines? Yep.

On a side note, I may have to reduce the brightness and contrast of the backgrounds slightly so that the character sprites will stand out better.

The UI may yet change if I come up with a better idea, but I think that it looks pretty good now. For the time being, I’m going to spend some time making event stills as well as promotional images for the game. So that it could be, well, announced eventually. Oh, and I think that I’ll start making the 1.5.0 update for Succubus Research Diary pretty soon as well. Hmm… It’s going to be a busy Q4.